Discussion:
failure with latest mingw
(too old to reply)
Roger Pack
2017-02-01 19:51:42 UTC
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As a note, with mingw-w64 git I get this:

CC build/SDL_xinput.lo
In file included from src/core/windows/SDL_xinput.c:24:0:
src/core/windows/SDL_xinput.h:113:3: error: conflicting types for
‘XINPUT_GAMEPAD_EX’
} XINPUT_GAMEPAD_EX;
^
In file included from src/core/windows/SDL_xinput.h:29:0,
from src/core/windows/SDL_xinput.c:24:
/home/rdp/dev/ffmpeg-windows-build-helpers/sandbox/cross_compilers/mingw-w64-i686/include/xinput.h:182:3:
note: previous declaration of ‘XINPUT_GAMEPAD_EX’ was here
} XINPUT_GAMEPAD_EX, *PXINPUT_GAMEPAD_EX;
^
In file included from src/core/windows/SDL_xinput.c:24:0:
src/core/windows/SDL_xinput.h:119:3: error: conflicting types for
‘XINPUT_STATE_EX’
} XINPUT_STATE_EX;
^
In file included from src/core/windows/SDL_xinput.h:29:0,
from src/core/windows/SDL_xinput.c:24:
/home/rdp/dev/ffmpeg-windows-build-helpers/sandbox/cross_compilers/mingw-w64-i686/include/xinput.h:192:3:
note: previous declaration of ‘XINPUT_STATE_EX’ was here
} XINPUT_STATE_EX, *PXINPUT_STATE_EX;
^
Makefile:547: recipe for target ‘build/SDL_xinput.lo’ failed
make: *** [build/SDL_xinput.lo] Error 1

removing those definitions from src/core/windows/SDL_xinput.h worked
around it, FWIW...


-roger-
Roger Pack
2017-02-02 16:49:48 UTC
Permalink
Post by Roger Pack
CC build/SDL_xinput.lo
src/core/windows/SDL_xinput.h:113:3: error: conflicting types for
‘XINPUT_GAMEPAD_EX’
} XINPUT_GAMEPAD_EX;
^
In file included from src/core/windows/SDL_xinput.h:29:0,
note: previous declaration of ‘XINPUT_GAMEPAD_EX’ was here
} XINPUT_GAMEPAD_EX, *PXINPUT_GAMEPAD_EX;
^
src/core/windows/SDL_xinput.h:119:3: error: conflicting types for
‘XINPUT_STATE_EX’
} XINPUT_STATE_EX;
^
In file included from src/core/windows/SDL_xinput.h:29:0,
note: previous declaration of ‘XINPUT_STATE_EX’ was here
} XINPUT_STATE_EX, *PXINPUT_STATE_EX;
^
Makefile:547: recipe for target ‘build/SDL_xinput.lo’ failed
make: *** [build/SDL_xinput.lo] Error 1
removing those definitions from src/core/windows/SDL_xinput.h worked
around it, FWIW...
Oddly, the failure doesn't seem to occur with mingw-w64 + gcc 6.3.0
but it did occur with mingw-w64 + gcc 4.9.3
FWIW.

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