[SDL] Slight buzz in audio in Mercurial
Trent Gamblin
2017-05-27 06:47:51 UTC
Not sure which change caused this but between using the latest official DLL and building Mercurial a slight buzz was
introduced in audio. I generate pure tones for music and SFX and feed them directly to the audio stream and there is
now a buzz/ringing in them if I swap DLLs. Does anyone know if there were any changes that might be relevant?

Best regards,

Trent Gamblin