airc
2016-12-01 09:15:34 UTC
Hi
iam creating my edit tool using wxwidgets & sdl2 , i notied that sdl2 uses d3d9 by default .
sdl2 window initialized with SDL_CreateWindowFrom(wxpanel->GetHandle()) , so there is no SDL_WINDOW_OPENGL flag .
i used SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl") befor the creation of the renderer , but sdl2 still use d3d9.
any advices ?
thanks
iam creating my edit tool using wxwidgets & sdl2 , i notied that sdl2 uses d3d9 by default .
sdl2 window initialized with SDL_CreateWindowFrom(wxpanel->GetHandle()) , so there is no SDL_WINDOW_OPENGL flag .
i used SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl") befor the creation of the renderer , but sdl2 still use d3d9.
any advices ?
thanks