Yes, sorry, but I tried both :/
With a surface it says « no matching function call », it doesnât exist.
And the primitives header file for SDL2_gfx shows this :
SDL2_GFXPRIMITIVES_SCOPE int pixelRGBA(SDL_Renderer * renderer, Sint16 x, Sint16 y, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
SDL2_GFXPRIMITIVES_SCOPE int filledEllipseRGBA(SDL_Renderer * renderer, Sint16 x, Sint16 y,
Sint16 rx, Sint16 ry, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
Apparently it used to ask for a surface in SDL, but it changed to a renderer with SDL2.
Le 2 oct. 2016 à 22:53, jeroen clarysse <***@telenet.be<mailto:***@telenet.be>> a écrit :
I relied to your stackoverflow post, but I think the solution is simple :
you are calling with as 1st parameter a RENDERER. The function header expects a SURFACE :
http://www.ferzkopp.net/Software/SDL_gfx-2.0/Docs/html/_s_d_l__gfx_primitives_8h.html#a4f7b717b958ef39bfc8c958476dd0de1
clearly defines the function as :
SDL_GFXPRIMITIVES_SCOPE int filledCircleColor ( SDL_Surface * dst,
Sint16 x,
Sint16 y,
Sint16 rad,
Uint32
color
)
On 02 Oct 2016, at 22:28, Alice Probst <***@hotmail.fr> wrote:
Well Iâd love to use the framework, but there is none :/
I got the library here http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
Is there a simple mean to generate a .framework with this ? Or is this one part of the complicated cases ^^â ?
And yes Iâm using the correct lib, if what you mean is that I may have had wrong copies here and there. I juste have one version, in one place.
Thanks a lot for helping.
I guess Iâll try to generate a framework with what I have...
Le 2 oct. 2016 à 21:20, jeroen clarysse <***@telenet.be> a écrit :
i just realized your stackoverflow line was a link to the issue, not some sort of signature in your mail :-)
I never use the dylib target, only the framework. Is there a reason you donât use the framework ?
also : are you sure that youâre using the correct dylib ? In your mail project, right-click the included dylib and choose âshow in finderâ. Is this the version you compiled ?
On 02 Oct 2016, at 19:34, Alice Probst <***@hotmail.fr> wrote:
Hello,
Not sure if this is the right place to ask this, but Iâm having much trouble trying to use sdl2_gfx on Xcode 8, I really canât figure it out, and... well, the documentation or help in general for os x users isâŠ. pretty discreet.
If someone can help, Iâll be forever grateful.
http://stackoverflow.com/questions/39817226/sdl2-gfx-install-and-use-mac-os-x
_______________________________________________
SDL mailing list
***@lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
_______________________________________________
SDL mailing list
***@lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
_______________________________________________
SDL mailing list
***@lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
_______________________________________________
SDL mailing list
***@lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org