jsalina
2016-11-15 03:22:18 UTC
I'm getting a very odd error in SDL 2.0.5 when I include SDL_INIT_GAMECONTROLLER or SDL_INIT_JOYSTICK options in SDL_INIT(). It completely halts the program when debugging through each line when it hits SDL_INIT(). It's worked fine on previous version (2.0.4 and lower).
Any idea?
Error:
In RaiseFailFastException () (C:\WINDOWS\SysWoW64\KernelBase.dll)
Any idea?
Error:
In RaiseFailFastException () (C:\WINDOWS\SysWoW64\KernelBase.dll)